The Street Fighter-esque moves and controller motions are easy to learn, but having the option of one-touch special moves is a great addition. This makes it a lot easier for newcomers to pick up the game and play against gamers who have mastered it. If companies can get this time down, then 2-D games will be fantastic on the PlayStation.Īdded to the PS version is a way to program the top four L and R buttons to perform special moves at the touch of one button. Hopefully, programmers and designers will find more tricks to decrease the amount of loading time present in games like this.
Unfortunately, the hardware isn't well-suited for 2-D, and the memory capacity is reached quickly. In Team Mode, it loads after every round. The game loads practically at every turn, and it slows gameplay a lot. Putting a 2-D fighting game on the PlayStation also means encountering one more problem: load time. The game has enough features and options to keep any fighting game fan busy for hours on end, but the fighting engine isn't as good as that of newer games. The '96 version is already out in arcades and on the Neo-Geo home system, and when compared to Street Fighter Alpha 2, KoF is a bit dated. There are three fighters per team for a grand total of 24 fighters.Īs a fighting game, King of Fighters '95 is showing its age. U.S., Italy, Mexico, China, Brazil and Korea. The teams come from different parts of the world-Japan, England. Where King of Fighters differs from other similar fighting games is that it uses teams in addition to single-fighter matches. The soundtrack is done with red book audio and sounds great coming directly off of the CD. The PlayStation version of the arcade and Neo-Geo hit is a great translation, complete with all the graphics and animation of the coin-op. Enter King of Fighters '95, which combines the two games into one, to see just who is King of Fighters. Not stopping there, SNK continued with Art of Fighting, a game which has also had its share of sequels. Following on the heels of Capcom's enormously successful Street Fighter II, SNK released Fatal Fury, which became one of their most popular titles, spawning a number of arcade sequels. SNK has made their name on making fighting games. If you like fighting games, I feel that this is more than worth checking out. The gameplay and presentation may not have improved a great deal, but that was already pretty solid. However, The King of Fighters 95 for a second release did manage to fix the main issue I had with the first game and that was the creating of your own team. I will admit that there have been many better games in the series.
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What I like about this series is that it is easy to pick up and play, but there is a lot of depth to it as well. It is even more fun if you are playing with a buddy. Thankfully, the fighting on offer here is so much fun that you will want to practice a great deal to get good at the game.
To be fair this is something many other fighting games are guilty of too. Sometimes, you will be just steamrolling your way through fights and then on other occasions, the AI can be very cheap. If you were a fan of the SNK fighting games back in the day, you would have got a real kick out of this. Many of the fighters have new moves as well, Fatal Fury 3 was released before this for example and the Fatal Fury characters now have the moves that were included with that game. The big draw here is that they fixed something from the last game and that is you can now pick any three fighters you want to make your own dream team! This is a feature we take for granted these days, but back then it was a massive step in the right direction. There is a decent selection of teams including a new one that was not in the last game. The gimmick of this series is that instead of picking just one fighter you have a team of three. To be fair, this had a pretty quick turnaround so I do understand why they were not able to spruce the graphics up a great deal. The presentation of the game is pretty much just the same as it was in the last game. For a fighting game, the story is kind of cool. The King of Fighters 95 takes place after the 94 game with, the criminal boss, Rugal Bernstein from the last game wants revenge for the tournament failing in the last game and he has put together another tournament. One of the most interesting things is that SNK made this as a full-on sequel to the last game.